: Mark Zuckerberg’s talk about the Oculus Rift and Future of AR and VR!  ( 1515 )


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From Mark:

We’re working on AR research. The reason we started working on VR is the technology is ready. You can build a VR headset that is affordable. And people are really using them — people use them week after week, and spend a lot of time with them and have all these different experiences. You can make that because it works with phones. Even Rift, which is a bit more expensive, can use a lot of [phone] components, and that’s why it’s hundreds of dollars and not thousands or tens of thousands of dollars.

With AR, there’s still more science questions that need to be worked out, and I’m optimistic that we’ll have the answers to that pretty soon. Within the next five or 10 years, we’ll have versions of that that are maybe where Rift is today, for AR. But, there’s no doubt in my mind that VR is easier to build and bring to a lot of people, and that’s why we’re are starting here on the product side. But we’re also researching AR very seriously, too.

The other big trend for VR is that every 10 or 15 years, there’s a new major computer paradigm. These are usually defined by their interface, and how they interact with the world. If you go back to the ‘80s, we had these big servers that you almost needed a degree to be able to use. In the ‘90s, we got desktop computers which were pretty clunky, but they were efficient enough that they made work better, so people used them primarily as a productivity tool. But they were kind of using a mouse over here to change something over there. Then we got the web, which made it so that data could flow to multiple different computers more easily. We got phones, and phones are really the first mainstream computing platform. People really like it, but that’s not the end of the line, either. There’s going to be something more.